My name is David Pavlick and I am a CG Artist specializing in props and environments. My goal is to make an impact in this industry and to better my strengths as an artist.
I am a graduate from Full Sail University in their Bachelor of Science Degree Program, graduating with perfect attendance and 101% professionalism. I was educated as a generalist in the CG field and majored in Environment Art.
Video games and CG movies have been a big part of my life for as long as I can remember which drives me to do what I love. I express myself through my art and want to share these expressions with others. I am inspired by all types of art, having my entire life background heavily inspired by it.
I am always accepting critiques and inspiration to keep working and to continue my passion.
I am a graduate from Full Sail University in their Bachelor of Science Degree Program, graduating with perfect attendance and 101% professionalism. I was educated as a generalist in the CG field and majored in Environment Art.
Video games and CG movies have been a big part of my life for as long as I can remember which drives me to do what I love. I express myself through my art and want to share these expressions with others. I am inspired by all types of art, having my entire life background heavily inspired by it.
I am always accepting critiques and inspiration to keep working and to continue my passion.
I have Experience in :
- Maya
- Substance Painter
- 3D Studio Max
- Blender
- Photoshop
- Illustrator
- ZBrush
- UE3-UE4 Engine / UDK Engine
- Source SDK
- Unity
- Marmoset Toolbag